Homepage of Tilman Geishauser
Simple Ambient Life tutorial at Gamereacter Academy
I uploaded the
projects, assets, and webgl builds
to this website.
A prototype of the NEEDSIM Life Simulation was presented at the Foundations of Digital Games Conference 2014:
Tilman Geishauser, Yun-Gyung Cheong and Mark J. Nelson. A Prototype using Territories and an Affordance Tree for Social Simulation Gameplay. Proceedings of the Digital Foundations of Games Conference 2014.
The Affordance Tree technology used in the NEEDSIM Life Simulation was explained at the
Vienna Game AI Conference 2014
Microtalk, click here for slides.
Tilman's private home